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Tour of the agent Builder canvas

3 min

Drag nodes, connect ports, edit configs. The canvas is your agent's source code.

The agent Builder is a visual node-graph editor. Each node is a runtime kind (trigger, llm.summarize, capability.email.send, …). Edges are the data flow between nodes.

Key moves:

- Click a node → its config panel opens on the right. - Drag from a node's output port to another node's input port → new edge. - Drag a node from the left palette to the canvas → new node. - Click an edge → the input-mapping config opens (which output field maps to which input). - Cmd+Z / Cmd+Shift+Z → undo / redo. - Save (top-right) → persists to the agent + creates a new version in the version history.

The canvas works with ALL agents — the wizard creates the initial graph, but you can add / remove / rewire nodes anytime. Every save is versioned.


Live recipes need the desktop

This article is a static preview. The in-app Help sidecar inside Avery NXR can fire each step against your live project — install the desktop to use it interactively.

Download desktop →